Respawn Talks Titanfall 2 Multiplayer – Feedback, Microtransactions & Listening to the Community Get out the reading glasses.
Call of Duty: Infinite Warfare Multiplayer Interview – Quickscoping Futuristic Warfare Plenty to check out in the new CoD MP.
The Legend of Heroes: Trails of Cold Steel II Interview – Developing on PS4, Combat & the Golden Age of JRPGs Sky High School Work
Titanfall 2 Interview With Respawn: Single-Player, Multiplayer and Welcoming the PS4 Players Read all about Titanfall 2 here!
Return of the Iron Lords – A Chat With Bungie About Destiny: Rise of Iron He promises to ask Saladin about sparrow racing.
DICE Battlefield 1 Interview – Being Authentic, Maintaining Game Balance How will it all work in such a different setting?
E3 2016 – Dontnod Talks Vampyr With PSLS – Being Bad, Exploring Gray Areas & More Can you live with your decisions?
Lince Works Talks Aragami With PSLS – Inspiration, Failed Kickstarter Campaign & More Game development in Spain and how it is working with Sony, too!
DrinkBox Studios Severed Interview – Post Launch Support, Vita Strengths, and VR What does the future hold for DrinkBox?
Nights of Azure Interview: Blood and GUST with Keisuke Kikuchi We have a chat with Keisuke Kikuchi, producer of Nights of Azure at Koei Tecmo, about the game's unique take…