If you’re worried about how much the creators of Dragon Ball FighterZ care about the Dragon Ball franchise, then this latest Game Informer interview will put your mind at ease. Their latest interview is with Junya Motomura, director of the upcoming fighting game, and his love for the series. It’s not a long interview, but you can tell that Motomura really loves the franchise!
Here’s Motomura on how he came to appreciate Dragon Ball:
Obviously, I was in love with Dragon Ball when I was young. I didn’t have the privilege of owning the manga. I had to go to my friend’s place to read them because my parents didn’t allow me to buy them myself until later. After awhile they kind of gave up [laughs].
Many of my friends scribbled in Dragon Ball style at school in art classes. They made drawings and I was like, “Oh these are so good and I am so dumb at it!” but it always stuck with me and was a big influence, obviously. I think it lead me to this company, actually, because it started off my interest in martial arts and fighting in an anime style, so it definitely had a huge influence on my career.
They also asked what he might appreciate about the franchise as an adult that he didn’t when he was younger:
When I was younger I didn’t really appreciate the Buu saga much. I think it was okay, but it wasn’t like the best thing. At the time I think I liked the Cell saga and the Frieza saga, more. Recently, I discovered that Toriyama was trying to make a point at how to finish this huge universe and story – how to make a grand finale when where everything kind of sets into place. I think that was what Buu saga was all about. Toriyama was trying to to kind of figure out a way to get everyone to this last goal. And using the old characters at the last moment was a great thing that he could do at the time. I think that was a great way to make the grand finale to this huge long story that he made.
There’s more to read at Game Informer’s interview!
Dragon Ball FighterZ will release January 26, 2018 on PlayStation 4, Xbox One, and PC.
[Source: Game Informer]