The Outer Worlds update 1.1 is out – the first PS5 patch for Spacer’s Choice Edition since backlash ensued over the game’s performance. The update is only available on PS5 and PC at present. Xbox players have been asked to wait for a few days.
The Outer Worlds update 1.1 PS5 patch notes
The patch notes below cover some of the issues players have been reporting. Publisher Private Division has asked for patience as it addresses remaining concerns.
Top Community Issues:
- Adjusted settings for Ultra and Very High graphic modes, improving experience for PC players on higher end graphics cards
- Fixed issues with SSGI being set inappropriately high on PC affecting performance
- Updated SSR values to improve cinematic mode on Xbox Series X|S and PlayStation®5
- Updated dynamic resolution on PC
- Improved framerate in performance modes for both Xbox Series X|S and PlayStation®5
Performance:
- PSO experience improved to mitigate hitching during shader compilation
- SSGI auto settings updated preventing scenarios where it would toggle on unexpectedly
Stability:
- Solved rare crash on PS5 in Roseway
- Fixed chance for Xbox Series X|S consoles to crash during long syncs
- Prevent temporary memory leaks from appearing in UI screens on Xbox Series X|S consoles
General:
- Various HLOD improvements to reduce popping on all platforms
- Fix many instances of flickering textures on all platforms
- Reduce chance for characters hair to glow on all platforms
- Fixed two instances of invisible enemies on all platforms
- Fixed invisible trip mine beam on all platforms
- Improved texture resolution on the Xbox Series S
- Fixed skin shading issues seen on some companions on the Xbox Series S