The Fallout 76 B.E.T.A. test period has begun, and has even spread out further than the Xbox One, which got a bit of a head start. Unfortunately, as Bethesda warned, there were some issues, particularly with the PC version. As one of the issue severely impacted folks’ ability to play the game, Bethesda has opted to extend the B.E.T.A. period not just for PC players, but for everyone.
The issue in question was a massive bug that caused the Fallout 76 executable file to actually delete the whole 50+ GB install, which is just not fun at all for anyone involved. Because games are this size and not everyone has awesome internet connections, this caused many fans to miss out on pretty much a whole day of B.E.T.A. access. Here is Bethesda’s official response and announcement, via Twitter:
We know some users have been forced to redownload the #Fallout76 B.E.T.A. and not everyone will be able to enjoy the game tonight. To make good, we’ll be extending the B.E.T.A. for everyone on Thursday, November 1, 2pm to 11pm ET.
Thanks for your patience. #ExtendtheBeta
— Bethesda Game Studios (@BethesdaStudios) October 31, 2018
Because the B.E.T.A. is happening in chunks instead of having it live constantly through its duration, the net gain here is really only a few hours. However, since it’s being tacked on to a different day, that’ll give the fans some breathing room to come back later instead of scrambling to get the game installed. Not bad.
Fallout 76 Preview
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We've Played the Fallout 76 Preview
A large part of Fallout 76's story involves figuring out the nature of Scorchers, these shambling enemies.
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We've Played the Fallout 76 Preview
The S.P.E.C.I.A.L. system has been adjusted, and as you can see, it's now card-based!
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We've Played the Fallout 76 Preview
The juxtaposition of beautiful, rustic villages and decaying monsters is as thrilling as ever.
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We've Played the Fallout 76 Preview
I can fully attest that the Greenbrier's virtual counterpart feels much the same as its real one.
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We've Played the Fallout 76 Preview
We ran into a few tough spots in our demo (both solo and as a team) but we persevered! The game has a way of putting you on edge but letting you pull through.
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We've Played the Fallout 76 Preview
The Pip-Boy works about the same as it did in Fallout 4.
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We've Played the Fallout 76 Preview
Robots aren't always friendly NPCs! Sometimes they end up as enemies, too.
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We've Played the Fallout 76 Preview
Instead of getting a "Well Rested" buff, you and your team can play instruments for a minute or two to feel "Well Tuned."
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We've Played the Fallout 76 Preview
Did we mention that our demo ended with a nuke hitting down near Vault 76?