Have you ever wondered why you couldn’t listen to “I Don’t Want To Set The World On Fire” by The Ink Spots through the helmet of some T-51 Power Armor? Me too. Bethesda has deemed it necessary to fulfill our oddly specific wishes with a new Bluetooth compatible speaker, complete with motion sensors, and it is currently priced at $200.
The speaker’s specifications can be checked out, below:
- Standing at about 7.5″ tall
- Design based on the T-51 Power Armor Helmet
- Gesture controlled
- Sensor located on the front, base of the Power Armor
- Wave your hand up and down in front of the sensor to control the volume
- Wave your hand from side to side in front of the sensor to control which song you decide to enjoy in the wasteland
- When paired with phone, the name will show ‘T-51 Speaker’
- Bluetooth compatible
- USB cord included
- 5V power input (5V / 1.5A)
- Micro USB port located on the back of the speaker
- 3-Way switch on the back for on, off and gesture control
- When gesture mode is enabled using the three way switch, the sensor is on, and motion detection is ready
- User manual included with purchase
The speaker is currently in a pre-order phase, and is estimated to begin shipping sometime in November. This is one of several hot pieces of merch for players to indulge in, not including the actual T-51 Power Armor helmet being distributed in Fallout 76‘s Power Armor Edition, which is currently sold out.
What songs would you blast while listening through this? Let us know in the comments.
[Source: Bethesda Store]
Fallout 76 Preview
-
We've Played the Fallout 76 Preview
A large part of Fallout 76's story involves figuring out the nature of Scorchers, these shambling enemies.
-
We've Played the Fallout 76 Preview
The S.P.E.C.I.A.L. system has been adjusted, and as you can see, it's now card-based!
-
We've Played the Fallout 76 Preview
The juxtaposition of beautiful, rustic villages and decaying monsters is as thrilling as ever.
-
We've Played the Fallout 76 Preview
I can fully attest that the Greenbrier's virtual counterpart feels much the same as its real one.
-
We've Played the Fallout 76 Preview
We ran into a few tough spots in our demo (both solo and as a team) but we persevered! The game has a way of putting you on edge but letting you pull through.
-
We've Played the Fallout 76 Preview
The Pip-Boy works about the same as it did in Fallout 4.
-
We've Played the Fallout 76 Preview
Robots aren't always friendly NPCs! Sometimes they end up as enemies, too.
-
We've Played the Fallout 76 Preview
Instead of getting a "Well Rested" buff, you and your team can play instruments for a minute or two to feel "Well Tuned."
-
We've Played the Fallout 76 Preview
Did we mention that our demo ended with a nuke hitting down near Vault 76?