The Unity asset store has been a hot topic as of late, especially in the PC gaming community. While many in said community use the term “asset flip” to describe lower-budget games that use free and paid assets from the Unity store, and it’s generally not a positive sentiment. However, in speaking with global head of the store Peter O’Reilly, gamesindustry.biz has another perspective to offer on the matter.
According to the piece from gamesindustry.biz, one of Unity’s primary goals as a company is to “democratize” game development, especially for indie and mid-size game developers. And the asset store Unity offers is a big part of that. Using a chair as an example, O’Reilly explains that, not unlike AAA developers outsourcing minor parts of huge games, publicly crowd-sourced assets can be used to shave time off a game for minor details that can still take several days to create despite their relative unimportance. Additionally, Unity also offers free assets as a means to help out people who may not have budgets for their products, such as students.
In fact, because of the time and money savings offered by the Unity store, O’Reilly argues, some games “wouldn’t see the light of day.” He speaks to prototyping ideas using free assets as well, noting that while most aspects of an original game generally are and should be unique, again, the time and money that would need to be spent for mundane objects and other tools would eliminate many projects before the starting line.
O’Reilly was also asked about the recent news that Epic Games’ Unreal store is changing its profit sharing rates to get more money to the publishers, partially due to the success of Fortnite . O’Reilly commended the move, but then spoke to the size of the Unreal marketplace, suggesting it’s smaller in terms of use and profit compared to the Unity store.
The full interview is worth reading if you’ve been following the “asset flip” narrative for sure, as points are made here that aren’t often found in other discussions.
Source: Gamesindustry.biz ]
Now Loading Games to Defend
Annette Polis
Dead or Alive Xtreme series
Despite appearances, the DOA Xtreme games are more than just something for pervs to stare at in hopes of someday seeing a real girl. There's the competitive nature of the matches themselves, the way it fills my obsessive desire to collect every single item, and those pool games are great for hand-eye coordination. The only thing I will not defend is Marie Rose. They left Tina out for her?!?!
Blake Grundman
Peggle
I will go to my grave defending this glorious ball of concentrated happiness. It has been my “happy place” game since I first played it on an iPod Video.
Everything from the genuine physics challenges to the perfect choice of ‘Ode to Joy’ after clearing a stage is the epitome of amazing game design.
Cameron Teague
White Knight Chronicles
Yes, I could have gone the easy route and gone with Suikoden 3 , but I wanted to change it up a bit. White Knight Chronicles was given a short rope by some people and it's really unfortunate. Yea, the story was not the greatest, but the combat was solid and it had a really fun online mechanic that I think would work wonders on the PS4.
Chandler Wood
Destiny , and by extension, Destiny 2
Look, I understand why people may not be into it, but for me, the thousands of hours I've poured into playing the series (and that doesn't include all of the events, research, and writing about it), and the amazing friends I've made along the way are more than enough for me to tell people to step off. The hate train is a tired meme at this point. We get it. You don't like the game (even though I'd wager that most of the hardcore haters have barely even actually played it themselves). Will you please step back now and let the millions of players that do love Destiny 2 just enjoy their time with it?
Cody Gravelle
I Am Setsuna
I've never had the same muted emotional attachment to a game before or since. There are subtleties in the execution of what is, objectively, a fairly generic JRPG story. That, combined with the incredible musical score and vibrant, snow-covered world made for the gaming equivalent of sitting in a cabin during the winter, slowly stoking a warm fire while listening to one of your loved ones talk about something they're passionate about. It's the kind of game I don't think can get made again deliberately or otherwise, and I will defend its near-perfect execution to all comers.
Dylan Bishop
Kingdom Hearts
Upfront: the Gummi Ships suck, and the story is ludicrous. But there’s also a charm in that inane stupidity, and the way it melds with the Disney and Final Fantasy aesthetics. Kingdom Hearts shouldn't work. And because of that, the ways in which is DOES work make me cackle like a child. I love watching Mickey flip through the air as Final Fantasy characters crank up their melodramatic monologues. Let me be happy.
Ginny Woo
Senran Kagura: Estival Versus
This is a game I’ll defend til my dying breath. Its status as a visual masterpiece is, understandably, controversial but it’s a mechanically pleasing game as well. People just give it a bad rep because of the incredibly excessive clothes-ripping mechanic.
If Beethoven had been an iteration of our modern times, he may very well have written Symphony No. 9 In D Minor, Op. 125 about the fleshy heaven that is Senran Kagura: Estival Versus . Also, it’s actually a really good brawler. Don’t be a prude and write it off because you’re diametrically opposed to breasts on real women.
Jenny Jones
The Atelier Series
These games are so different to most other JRPG’s and I love that they’re so light-hearted and charming. The stories are generally pretty laid back and focus more on character interaction then the usual save-the-world tropes. I don’t care that everyone else seems to think this series is crap, I love pretty much everything about it, even the time limits.
Ken Barnes
Burnout: Revenge
No matter how many megaphones I strap together, Burnout Revenge will never get as much praise as it deserves. When folks try to reduce it to Crash Mode and overlook the pure balls-out speed and style of the racing action, I come out swinging. Revenge is complimented by the development team hitting the exact perfect spot between forgiving and challenging gameplay, as well as fantastic presentation and a killer soundtrack. Having played through it again a couple of months ago, the fact it still holds up in today’s market after 13 years is testament to just how good it is.
Would I die to defend it? No. But that's more down to the fact that I'm never going to die than anything else.
Keri Honea
Nier
I don't care what some reviewer said about not finishing the game because the optional fishing mini-game is terrible. The fact is, the fishing is terrible, but the rest of the game is absolutely amazing if you're willing to dive deep into the story and appreciate how much the game makes fun of itself and various game genres. How can you hate a game that makes fun of text-based games as well as the overall point of sidequests?
Michael Briers
Sons of Liberty
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Mitch Lineham
No More Heroes
The mini-games can be a pain and the combat can be repetitive, but damn if it doesn't have some of the best boss battles in gaming and a unique personality that helps it stand out among other games still today. It's Suda51's best game, and it really is a game that shows what he's capable of.
Paulmichael Contreras
No Man's Sky
I'm pretty sure everyone knows this about me by
now -
No Man's Sky is my jam. I have been playing consistently, as in almost every single evening, since before the game launched. I've taken a screenshot of every single planet or moon that I've visited along the way as well. Sean Murray got into a trap of his own making, by not realizing that his passive nods and slight "yeahs" gave people following the game these wild expectations of what we'd get at launch. To his and Hello Games' credit, they have worked tirelessly these last two years to bring fans
massive update after
massive update after
massive update - with perhaps its
biggest yet to come . I've been pleasantly enjoying the ride.
Zarmena Kahn
The Order 1886
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