BioShock has so far been set deep underwater and high above the clouds, so where would be the next logical step? Following the recent report that a new BioShock is indeed being developed, I threw out that very same question to the staff here at PS LifeStyle. There are so many great ways that the team could go with this latest BioShock, it’s really fun to speculate just on what we think the best setting could be.
Check out what our writers think below.
The game is apparently being handled by a group of Hangar 13 employees under the code-name Parkside.
A year and a half later, however, Hangar 13 is a far different place. This past year was a turbulent time for the studio, as it floundered while trying to figure out what its next game would be. Many of the people who helped make Mafia III are now gone, including the game’s art director, technical art director, senior producers, design director, many design leads, and a number of other key staff. Some left voluntarily; others were let go or asked to move. Some went to other game companies; others moved to the top-secret studio next door to work on an unannounced new BioShock game…
…employees of Hangar 13 couldn’t help but look with envy at their neighbors. Next door, a small group of people were working on a project code-named Parkside, quietly recruiting from across the video game industry for a game so secret, they wouldn’t even tell their colleagues at Hangar 13 about it. Word got out, though, that it was in fact a new game in one of the most interesting shooter franchises of the past decade: BioShock.
What would you like to see in a new BioShock setting?
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Chandler Wood
BioShock is all about utopian communities supposedly isolated from the ills of society. From underwater to a floating city in the sky, the next logical step is space. Get a 1950s vision of what a utopian community set on the dark side of the moon would look like. More than a specific setting, I really hope they return to the confined oppression of the first game, and setting it in tight hallways, twisted caves, and failing spacecraft on the moon would be a great way to ratchet up the tension.
Of course, BioShock Infinite's ending really allows for, ahem, infinite possibilities, so they've got a lot of time and space to play around in. -
Zarmena Khan
I kinda want to see something crazy inspired by 1700s-1800s urban dwellings.
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Michael Briers
Western-themed setting please. There's potential there for a Westworld-esque world of violence and mind-boggling narratives.
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John Abrena
A kind of a Tomorrowland setting would be great, but that has already been covered by the Fallout series, pre-war. But what I would like to see is that kind of civilization, then surprise - it's the "precursor race" or something that would totally shock people into a "WTF?!" face.
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Anthony Nash
Given the settings they’ve had in the past, it would be kind of neat to see them try out some sort of Cyberpunk-esque era, regardless of time/place. Seeing some hulking, steam powered Big Sisters/Brothers would be awesome.
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Paulmichael Contreras
Anywhere you stick BioShock is usually pretty cool. So what about a tropical setting? Makes no sense at first, but then you consider how well a secret society/city could conceal itself in the thick jungle (or on a secluded island), and it maybe makes a little sense. Their HQ could be inside an active volcano, naturally.
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Cameron Teague
I am going to go with a futuristic Japan setting, with some heavy steampunk and oh man! *drools*