detroit become human voice actors

Sony Releases Three Interviews With the Detroit: Become Human Cast

Today, the official PlayStation Europe YouTube account released three new videos, each of which focus on one of the characters from the upcoming Detroit: Become Human. The videos – all of which are pretty brief – are interviews with three of the main actors behind the game. Valorie Curry (Kara), Jesse Williams (Markus), and Bryan Dechart (Connor) all discuss what it took to portray the characters in the upcoming game, as well as what it was like getting into the their roles.

You can check out all three interviews below:

Detroit: Become Human | Kara Interview | PS4

Detroit: Become Human | Markus Interview | PS4

Detroit: Become Human | Connor Interview | PS4

For more on the PS4 exclusive, check out our E3 2017 preview. Here’s a snippet of what Paulmichael Contreras wrote:

Once the police drone was taken care of, Marcus and partner North were able to locate their target: a store where other androids are sold to humans. Marcus quickly scanned the store, and discovered a link to the store’s security network. Some worker androids were busy repairing a conduit into the network (a little too perfect of a coincidence in this writer’s opinion, but we’ll roll with it). So Marcus hopped down to their level, freed the androids, and told them to “go to Jericho,” which sounds like a city made by awakened androids, for awakened androids. With the worker androids out of the way, Marcus was able to hack the building’s network. This was accomplished in true Quantic Dream fashion – the player simply had to hold down one, then two, then three, then four buttons at the same time for long enough.

With the security network knocked out, Marcus and North needed something big to bust open the front of the android store. A nearby truck did the trick. Marcus awoke the shop model androids, and then made a speech, getting the androids to rally up for the cause. It was time to send the humans a message, and where Quantic Dream’s signature choice mechanics came into play. Marcus could choose between a variety of pacifist or violent actions, from tagging a bench or destroying it, to moving automated cars, or tipping them over, and more. Each action added to a bar that moved between pacifist or violent, in varying degrees depending upon how extreme of an action was taken. We saw Marcus take a violent route again; this was a shame, because we had seen the violent version in the trailer before. It would have been interesting to see how the scene would have played out if Marcus chose the pacifist route; it appears Quantic Dream is keeping much of the game close to the vest.

Detroit: Become Human is set to release May 25, 2018 exclusively for PlayStation 4.

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