After adding support for it in the most recent update, Ubisoft has announced that the Human Conditions DLC for Watch Dogs 2 will be available on February 21 for PlayStation 4 and on March 23 for Xbox One and PC.
A “beefy” expansion, Human Conditions features five hours of gameplay and adds elite co-op challenges, the new hack-proof Jammer enemies, and three new multi-mission Operations (Bad Medicine, Automata, and one Ubisoft’s keeping secret) to the storyline. Ubisoft’s Mikel Reparaz adds, “Like the other episodes in Human Conditions, Bad Medicine’s events aren’t dependent on the single-player campaign. Although, if you’re still making through Watch Dogs 2, [Bad Medicine] will unlock once Hacker Wars, Eye For an Eye, and W4tched… have been completed.”
As for Automata, Reparaz says it unlocks “once you’ve finished the Limp Noodle operation. And, yes, you’ll be able to add the self-driving car to your stable of on-demand vehicles once you’ve finished Automata. And, no, it won’t drive itself afterward.”
Producer Fabian Salomon explained what to expect from the elite co-op challenges:
The Elite Co-op challenge is a brand new harder mission designed to be a lot more challenging than the one in the base game. In this new challenge, DedSec is trying to learn more about, and stop, a new group of hackers called Hooks. They are making deals with criminal groups all across the bay, and they are packing a punch!
Unlike regular co-op missions, they take place in much larger parts of the world, blurring the lines between the open world and the mission area.
They also combine multiple objectives spread throughout several zones, bringing more than 10 new mission objective combinations for these areas, and more than 30 new locations!
They will also include the new enemy archetype, the Jammer.
They are compatible with our Guest mode, which allow the DLC owner to invite a non DLC owner to join Elite missions (and mayhem) for free.
The next DLC pack for Watch Dogs 2, No Compromise, is expected to hit PS4 before March 31.
[Source: PlayStation Blog]