DICE Talks Star Wars Battlefront’s Mixed Reception, Sequel Plans

It’s no secret that Star Wars Battlefront 2 is in development (in fact, it’s officially announced), and that has led to DICE discussing the original shooter more openly in public. DICE producer Paul Keslin told Eurogamer that they know reception was mixed surrounding the game, and that’s how they’ve ultimately made it better. “We’ve been listening to a lot of the feedback since launch and even post-launch as we’ve been adding new things,” said Keslin. “We’ve announced the next game that’s coming out – those are things we’re look to tackle in the future. We can’t always get everything in the current game, but in the future we want to hit those things and give the fans what they’re after.

The excellent interview (which you should read over at Eurogamer) then shifted to talk about the upcoming sequel, and Keslin was asked if the game will allow players to seamlessly go from ground battles to air combat. Here’s what he had to say:

“That’s something I don’t know currently. We’re getting there with some things – it really depends on how giant the world is what some of our goals are. Some of the limitations are that there’s a lot of stuff to throw on-screen. We’re trying to lock everything into 60fps, with all this water and vegetation – since our game is so visually authentic, it’s very taxing. I can’t speak right now for what the team might be working on, what that might look like in a seamless world. I can say we haven’t focused on that as of yet. But maybe!”

Whether or not that is feasible remains to be seen, but it’s very reassuring to know that DICE are working on making the game that fans want. Star Wars Battlefront 2 is currently set to release in 2017.

(Source: Eurogamer)

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