Bethesda and id Software have announced that Bloodfall, the third and final DLC pack for Doom, is releasing on December 15 for PlayStation 4, Xbox One, and PC. In addition to three new maps, it will let you turn invisible as the Spectre Pinky demon. Expect more details next week.
To prep for Bloodfall, Doom Free Update 5 was released yesterday, and it looks to be a 15GB download on PS4. The biggest new features with Free Update 5 are Bots in Team Deathmatch and Deathmatch, as well as the new Infernal Run competitive game mode where you try to score goals with a ball.
Here’s the patch notes for the latest Doom update:
Multiplayer
Added new game mode, Infernal Run – Teams fight to obtain the ball and score in the opponent’s goal
Added Bots for multiplayer – Bots are available on original multiplayer maps in Team Deathmatch and Deathmatch game modes
Increased the maximum level cap to Echelon 11, level 50
Added the DOOM Marine Armor (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap
Resolved an issue where rapid controller input caused unusually high shotgun damage.
SnapMap
You can now play as the DOOM Marine in Praetor Suit Armor
Added over 30 Lazarus Lab–themed modules
Added Lazarus Lab–themed props
Improved Object Limits
Persistent Integer variables that can be passed between missions within a campaign
Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory
Added the ability to Get and Set Score
You can now access the Leaderboard Score in the HUD
Added new (first-person view) Player Camera Entity
Added camera rumble FX and sounds
Added new player modifiers: Ledge grab time, power-up time, barrel damage, equipment cool down
Plasma weapon mastery
Additional single-player Interactables
New single-player styled Objective HUD
Added single-player Compass
General single-player consistency pass on HUD
Added more POI options: Show distance, show on compass
Updated victory and post-match summary screens
More interactable and customizable GUI
Added animated Echo Events
Added new FX/hazards
Added % encounter complete listener to encounters
Ability to remove AI from finished encounters and events
Ability to remove unspawned AI from the AIC
Added ability to turn off bobbing on pickups to place them however you want
Editor improvement to hide/show types of objects
Editor improvement to lock rotation when moving objects
Editor improvement to disable snapping of objects to the floor: Added armor Customizations and Taunts
To celebrate all the new content, there’s a Double XP event on right now in Doom until Monday, December 12 at 9am PT/12pm ET,
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