Far Cry 4 Creative Director Alex Hutchinson has said that the upcoming Ubisoft title is a “significant step forward” from Far Cry 3. In an interview with Redbull, he spoke of the advances and improvements that Far Cry 4 will feature.
The idea is always to build on the best and most successful elements from the previous game and integrate new features and ideas to make sure it’s fresh and that the game takes a significant step forward. For me, the most important things are enabling more player agency, building better tools and adding co-op so people can create more interesting player stories, and trying to make a seamless experience.
Talking about the game’s location, Hutchinson said that Himalayas are a perfect setting to introduce features like the grapple tool and gyrocopter. Interestingly, the game’s villain isn’t supposed to be crazy like Vaas in the previous title and he’s not against the protagonist Ajay Ghale.
We really didn’t want another villain who would threaten the player and who you knew, in the end, that you would have to defeat–there’s no emotion in that.
Far Cry 4 will release on November 18 this year for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.
[Source: Redbull via GameSpot]